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“Droste Effect” is a portrait of a 3D generated female character, with emoji patterned skin, wearing VR goggles. The woman recursively appears in the screen of her goggles – this image recursion in art works is commonly called the Droste Effect – as she moves throughout and becomes part of a simulated experience.
«Droste Effect» is part of "The Pattern Recognition: Dream Goggles" project and was especially produced for elementum.art. In each of the three moving image works a 3D generated character wears a pair of goggles, either sleeping goggles or VR headsets. From physical to artificial, from dreams to virtual experiences, we recognize, in altered states of immersion, the patterns that occur throughout art, life and the cosmos, at micro and macrocosmic scales.
Carla Gannis (b. 1970) is an interdisciplinary artist based in Brooklyn, New York. She produces virtual and physical works that are darkly comical in their contemplation of human, earthly and cosmological conditions. Fascinated by digital semiotics and the lineage of hybrid identity, Gannis takes a horror vacui approach to her artistic practice, culling inspiration from networked communication, art and literary history, emerging technologies and speculative fiction.
Gannis’s work has appeared in exhibitions, screenings and internet projects across the globe. Recent projects include “Portraits in Landscape,” Midnight Moment, Times Square Arts, NY and “Sunrise/Sunset,” Whitney Museum of American Art, Artport. Publications who have featured Gannis’s work include The Creators Project, Wired, FastCo, Hyperallergic, The Wall Street Journal, The New York Times, El PaÍs and The LA Times, among others.